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19-20 May, 2024 - kraków

Game design summit

The Game Design Summit (GDSUM) is an exclusive conference for professionals, by professionals, conceived out of the need to discuss game design. The inaugural edition of the conference took place in 2019, receiving a warm welcome from the industry and high praise from its participants.

The conference creators aimed to create a space for exchanging experiences, enhancing competencies, and promoting excellent design. We aspire to foster a space that will introduce more highly skilled professional game designers to the market – individuals capable of translating even the most outlandish ideas into good, playable content. 

Solid knowledge is divided into five program blocks – interactive lectures and four workshop blocks for narrative design, story design and level design. No fluff – only the essential, in-depth talks from the trenches by the most acclaimed professionals in the game industry.


Anshar Studios is a game development studio, employing over 160 skilled professionals with expertise in every major game development field: art, design, programming, production, and QA. As an experienced team, Anshar Studios offers the perfect blend of professionalism and passion, delivering solutions for the most complex and challenging tasks.

Founded in 2012, Anshar Studios has since worked on dozens of commercially released titles across multiple platforms and using various technologies. We have collaborated with esteemed companies such as Saber Interactive, Tripwire, Larian Studios, People Can Fly, Bloober Team, Behaviour Interactive, and Wolfeye, among others.

Fool’s Theory is a studio in Bielsko-Biala, Poland that has been operating since 2015 and currently employs over 90 people. In the past, the studio participated, among others, in the production of games such as Baldur’s Gate 3, Divinity: Original Sin II add-ons, and more recently Outriders. 

One of Fool’s Theory’s own creations, Seven: The Days Long Gone, received positive acclaim from the market in 2018. In March 2024 the studio released their newest game “The Thaumaturge” and presently focuses on collaborating with CD Projekt RED for the Witcher 1 Remake.

Digital Dragons is a comprehensive ecosystem for the games industry run by Krakow Technology Park on a local, national, and international level.

Digital Dragons is a community where everyone can expect support, regardless of the stage of their journey in the world of gamedev.

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During the first GDSUM 2019 edition, we had the pleasure of hosting the following presenters:

Marta Fijak, Magdalena Cielecka, Tomasz Pruski, Jakub Pałyska, Xalavier Nelson Jr., Richard Rouse III, Kacper Szymczak, Alexandre Mandryka, Piotr Mistygacz, Josh Sawyer, Paweł Kroenke, Mateusz Piaskiewicz, Json Della Roca, Patrick Rose, Agnieszka Mulak, Dennis Zoetebier, Valentina Tamer, Maciej Pyrc, Artur Ganszyniec, Łukasz Chmielewski.


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GDSUM 2024 edition is affiliated with Digital Dragons. A full list of partners and sponsors can be found here.

Find us:


Park Inn by Radisson, Monte Cassino 2, 30-337 Kraków, Poland

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Game Design Summit 2019 zostało Dofinansowane ze środków Ministra Kultury i Dziedzictwa Narodowego pochodzących z Funduszu Promocji Kultury.